Electronic Arts Adopts Vicon Offerings
Vancouver, Canada; August 29, 2005 Gaming powerhouse Electronic Arts has purchased an 86-camera VICON MX 40 motion capture system. Electronic Arts (EA) is one of the world's most prolific users of motion capture content, and has been employing mo-cap techniques as part of its game development pipeline for over 10 years. After evaluating different motion capture solutions on which to base the company's future motion capture workflow, |
EA selected VICON MX 40 for its 4-megapixel grayscale camera resolution, its postproduction toolset, and the resulting ability to produce immense volumes of high-fidelity data quickly and efficiently. EA is a force in game development and publishing with over three billion dollars in annual revenue and 6100 employees. EA's in-house motion capture stage is located in a brand new, state of the art studio in Vancouver,Canada. The new VICON MX 40 rig will provide a new level of capture detail,along with simultaneous full body and facial capture from a single or multiple actor performance for game production for all current and forthcoming gaming consoles, including Xbox 360 and PlayStation 3.
Motion capture solutions from VICON include high-resolution, high-frame-rate cameras built by VICON specifically for motion tracking. VICON's next-generation VICON MX real-time optical motion capture systems usher in ultra-high-resolution, |
true grayscale processing, virtually artifact-free capture with VICON MX 40, the world's first four-million-pixel gray scale motion capture camera. VICON MX revolutionizes the quality, flexibility and ease with which motion capture data can be applied to real-time and off-line applications in film, television, video games, virtual prototyping, biomechanical analysis, and more.
SOURCE: Divin Forum
0 Comments:
Post a Comment
<< Home