Monday, August 29, 2005

Electronic Arts Adopts Vicon Offerings

Vancouver, Canada; August 29, 2005

Gaming powerhouse Electronic Arts has purchased an 86-camera VICON MX 40 motion capture system. Electronic Arts (EA) is one of the world's most prolific users of motion capture content, and has been employing mo-cap techniques as part of its game development pipeline for over 10 years. After evaluating different motion capture solutions on which to base the company's future motion capture workflow,

EA selected VICON MX 40 for its 4-megapixel grayscale camera resolution, its postproduction toolset, and the resulting ability to produce immense volumes of high-fidelity data quickly and efficiently. EA is a force in game development and publishing with over three billion dollars in annual revenue and 6100 employees. EA's in-house motion capture stage is located in a brand new, state of the art studio in Vancouver,Canada. The new VICON MX 40 rig will provide a new level of capture detail,along with simultaneous full body and facial capture from a single or multiple actor performance for game production for all current and forthcoming gaming consoles, including Xbox 360 and PlayStation 3.


Motion capture solutions from VICON include high-resolution, high-frame-rate cameras built by VICON specifically for motion tracking. VICON's next-generation VICON MX real-time optical motion capture systems usher in ultra-high-resolution,

true grayscale processing, virtually artifact-free capture with VICON MX 40, the world's first four-million-pixel gray scale motion capture camera. VICON MX revolutionizes the quality, flexibility and ease with which motion capture data can be applied to real-time and off-line applications in film, television, video games, virtual prototyping, biomechanical analysis, and more.


SOURCE: Divin Forum

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